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A sticky-keys option alongside a “submit” button or similar to enter simultaneous keypresses would facilitate this. Having access to all the keys would solve that issue. I’m always somehow finding a need to enter some weird key combo that I wouldn’t have thought I’d need. Or even better, what I’m eventually hoping for is basically a full keyboard in VR. So what is coming? Re-working of the landing tab and chaperone tab, play space rotation via hotkey, performance improvements to the play-space adjustments and more! oh yea maybe the most important thing Bug-Fixes! Suggestions? Please leave them here, or again DM us directly, love to hear what people think is necessary from a utility perspective, please keep in mind We try not to stray too far away from "Settings" type of things. Updated OpenVR library to 1.1.3b - username223įound a Bug? Please either DM me or another one of the devs, (they lurk around here too!) or you can open an issue directly on github Here.Update SteamVR settings tab to reflect the removal of reprojection options in favor of motion smoothing - ykeara.Improve handling of Knuckles controllers for push-to-talk trigger - Kung.Fix default audio device switching when any device is connected or disconnected - Kung.Fix resetting the playspace offset while the playspace is rotated causing incorrect playspace calibration - Kung.Add "apply" button for playspace rotation - ykeara.Add basic media player controls - username223.Add option to send "Alt-Tab" keyboard input - icewind.Add option to enable supersampling overwrite - ykeara.
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Add audio profiles to quickly switch between audio input and outputs - ykeara.As well as a continued commitment to supporting and fixing existing features. We have been hard at work, and have several planned and features in testing that we will be bringing in the next couple of months. Please direct people to, as other branches are considerably out of date.